NFTs have been one of the hottest topics in gaming lately, and while many developers are still designing them, others are trying to protect their intellectual property. Sega is looking into how it could implement NFTs into its games though with caution.
The “sega nft” is a term that refers to non-fungible tokens. SEGA has been looking into the possibility of using this technology in the future, but they are being cautious about it.
Asking game publishers about NFTs is beginning to supplant asking prominent filmmakers whether they like comic book films, and the responses are typically treated with the same amount of contempt. SEGA During a management meeting to close out 2021, Sammy’s top brass were asked about it, and although there’s some caution and reluctance about adding P2E (Play to Earn) aspects, it doesn’t seem like they’re discarding it totally.
The meeting brought up all of the expected topics. Sales projections for the forthcoming Sonic Frontiers, as well as how they want to extend the Sonic IP and develop others, and how much money they aim to earn, were all discussed, but the company’s top executives were also questioned about P2E components, to which they answered.
“In terms of NFT, we’d want to test out a variety of experiments, and we’ve already begun a number of investigations and considerations, but nothing has been determined on P2E at this time.” There have already been several statements about this, even from other countries, although some people have expressed their dissatisfaction at this time. Many factors must be carefully considered, including how to neutralize bad features, how much of this may be included within Japanese regulations, and what will be accepted and what will not be by users. Then, if this leads to our objective of ‘Continuously Creating, Forever Captivating,’ we will examine it further; nevertheless, if it is regarded as a mere money-making opportunity, I would want to make a choice not to pursue.”
Later in the same discussion, they were asked how they define a “Metaverse” and how they may go about approaching it. It seems that it may well be a key element of gaming’s near future, but in a different form than it is now viewed.
“In terms of the Metaverse’s description, I see it as a location where individuals congregate and communities emerge. For instance, I believe the reason for this is because “The Metaverse, as shown in “Fortnite” and “Animal Crossing,” is where a large number of individuals congregate and a community emerges. As a result, I believe it is critical that the IP be well-known and well-received by a large number of people. I don’t believe a Metaverse can be developed in a game with just 10,000 players, for example. The inclusion of Metaverse-like characteristics, on the other hand, does not necessarily attract players to a game.
We frequently say that “PHANTASY STAR ONLINE 2″ has already incorporated the Metaverse since it included events such as live music, etc. in the game, and I believe that this is due to SEGA’s skill in building sandbox-style scaled games. I believe that if we do not add such new aspects in the future, today’s games would be obsolete in three to five years, thus we are extremely cognizant of designing games for a world five years from now. However, I feel that the most essential aim is to build a high-quality game, not to establish a Metaverse.”
Going even farther, there was speculation about SEGA’s own ambitions.
“We want Super Game to be a worldwide, multi-platform game with a network and a community,” said the team. Such a game might become an e-sport if it includes a competitive aspect known as PvP. It might also become a Metaverse if it gets tens of millions of downloads and a specific number of active users throughout the globe.
In Project Sekai, we’ve started having live concerts inside the game, and they’ve gone down extremely well. We are challenging the items to develop Metaverse, despite the fact that it is not a virtual environment. Although we don’t call it a Metaverse because we believe that in five years the meaning of the Metaverse will have changed, we believe that a game with a similar premise will be our Super Game.”
The plus side is that SEGA seems to be addressing this in a reasonable way, taking into account the outrage from prospective buyers.
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